Aimlabs
Chief Experience Officer
The CEO brought me in to fix the user experience. I thought the job was the app. But the team was spread across health apps, web products and esports coaching.
When the market turned, we narrowed to what helped players get better and ran small revenue experiments. One became the subscription Aimlabs still offers today.
Blizzard Entertainment
Head of Design, Battle.net
I led a 40+ person design team. Before a major redesign, the business, research and game teams all wanted different things. I ran workshops that shaped one shared vision, which opened Battle.net to games like Call of Duty.
Los Angeles Times
Design Director
Before the relaunch, I sat down with leadership to get clear on what we were really building. Afterward, engagement and retention rose 15%, and subscriptions rose 2%.
Netflix Games
Design Manager
Netflix Games runs like a startup inside Netflix. I turned a handful of solo designers into one 9-person team for the Netflix Game Platform, working hand in hand with product and engineering. That team is still in place.